Environment Art Direction
Need For Speed Pro Street was the first time NFS was going legit and using sanctioned race tracks (with a few urban set ups). Aside from faithfully recreating those real world environments, I got to work with Japanese artist, Motomichi to develop a signature style to enhance our "Race Day" vibe. All the branding, race day set dressing , vinyl balloons, etc. were part of a concerted effort to give a distinct Pro Street flavor to the game.
Special thanks to Art Director, Wilson Tang and the NFS Pro Street team.