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NFS Rivals

Environment Art Direction
The last Need For Speed project that I worked on. I lost count how many I've shipped. This time we were co-developing with Ghost Games on their first NFS AND first Frostbite title. Once again our team helped by taking a section of the open world (California inspired) and executing on the original plans set out by Ghost Games. We were given lots of autonomy and it was a fairly smooth project.

Great overall art direction by Dave Taylor and wonderful execution by the Vancouver art team who were all seasoned pros by this time.